![]() ![]() ![]() Starting a playthrough on Give me Deus Ex also disables object highlighting and the crosshairs, but these can be re-enabled in Options -> Gameplay. Difficulty Level does not seem to affect the damage from weapons it only changes how much health (hitpoints) you or enemies have. You get more (50% more in this case compared to the next difficulty) out of your 100 health (or 200 max with nutrients), ie take more damage before you die, on Tell Me a Story than harder difficulties. Note that the player health always shows up as 100 ingame regardless of the difficulty but it is more of a percentage. This is taken directly from the strategy guide.
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